Hero1000x500

To follow-up our villain piece from several months back, we got together this week to write about some of our favourite heroes in gaming! [...]

designing-deep-games-christy-dena-fti

Last week, Perth was very fortunate to have yet another special guest from over east: Dr. Chrisy Dena. Christy is both a Game Design Lecturer at SAE Brisbane, and Professor Adjunct at Creative Industries, QUT, who just earlier this week won the best “Digital Narrative” […]

PileOfShamePAC

I won't say The Ghostly Adventures is a good game - it isn't. What I will say is that it's a game with a lot of potential. When it's good, it's great. [...]

PileOfShameChrono

Chrono Trigger has held up remarkably well despite its age, providing an experience that all fans of the RPG genre should consider playing [...]

smash-bros-feature-banner

Recently, we got to go hands-on with the demo for Super Smash Bros. 3DS, which will be releasing in Australia on October 4th 2014 [...]

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Thanks to the fantastic team over at FTI, Perth was lucky enough to have Travis Plane, a Director at Surprise Attack Consulting, fly over to run a masterclass and workshop with a group of our up-and-coming local developers. The Perth development scene is continuing to […]

Zelda

I love games that can forego the typical ‘adult’ conventions, and supply something that is, above all, good. Wind Waker is one of these. [...]

ladys-guide-to-kicking-ass

Recently, I attended “A Lady’s Guide To Kicking Ass” – A talk by Dr. Kate Raynes-Goldie which was organised and hosted by Microsoft [...]

Gauntlet Preview

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Gauntlet represents a lot of "firsts" for me in gaming. It was my first dungeon crawler, the first game that taught me the joys of stealing health and [...]

Cutscene

Mirror, mirror, on the wall, why are cutscenes so banal? I just can't see why they're great, when all they do is irritate; They appear in every triple [...]