I’ve played many a strange and lurid game before but nothing quite on the level of Torment: Tides of Numenera. It’s a melting pot of science-fiction, fantasy, theist philosophy, RPG player agency, and a dash of “Sweet Jesus, what the hell is that thing?” The […]

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Here we are – 2017, the year of “Please, will the deaths of beloved celebrities please stop?” As is becoming tradition, I’m ringing in the new by shitting on the old, with the delightful task of naming the worst of 2016 falling to yours truly. […]

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Zombies in digital media have reached saturation point, which should be glaringly obvious to anyone that plays video games. There was a period where every developer and their slavering zombie dogs were putting shuffling corpses in their games. It’s now beyond cliche to include zombies […]

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There’s a reason that most 40K fans groan at the prospect of the series taking the form of a video game, and it’s because of titles like Space Hulk: Deathwing. Whether technically bad, poorly designed, terribly written, or just flat out no fun to play, […]

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Mario Maker is an excellent concept that, in my opinion, suffers from a few issues in execution on both platforms. For the Wii U, the way course elements unlocked felt like a drag, having to play the waiting game before you could play the game […]

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Pokémon Moon Review

If you’re a fan of Pokémon, however, or a returning player of the old-school series, there’s still a lot to enjoy, and it regardless remains one of the most innovative entries in the entire series.

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The American dream is the idea that every American citizen can achieve greatness, and prosperity through determination, and arduous effort. [...]

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Indie developers come from all walks of life, and sometimes even seasoned veterans will do away with publishers in order to pursue ideas of their own that aren’t considered “mainstream” enough. Sometimes it’s because the industry country’s industry collapses out from under your feet, and […]

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Jacob Janerka has done an excellent job with Paradigm, a game well covered on GameCloud, and many other sites, for being a fantastic success for an indie developer. At the Perth Games Festival in October, and at this year’s PAX Aus, the game demo was […]

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BrambleLash, at least on GameCloud, is basically a game that requires no introduction, so often have we covered it across a bunch of events. I’m still going to write one though, since Liam and Sam stand upon the precipice of completing work with the game, […]

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