Back in my day, the only way to get more out of your favourite video game was to buy an expansion pack. These were pre-“reliable internet” solutions to bugs and glitches that also brought new modes of gameplay, improved AI, new characters, new storylines, and […]

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Asymmetric design is the art and science of making factions unique and play out differently from each other. It’s a subject that’s difficult to critique since asymmetry is a spectrum; RTS games tackle asymmetric design in different ways and to varying extents. Some don’t even […]

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You know when someone really wants you to get up on something, but you don’t really want to get up on it because you can’t spare the time, money or effort to get up on whatever it is, and even though you can’t stop hearing […]

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It’s hard for opposite ends of the country to see each other’s games, especially when the middle of the country is one giant desert. Recently, interstate arcades have started popping up, where developers from across the nation come into one room to show off what […]

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I think, above all else, the reason I keep coming back to Dark Souls is the heightened sense of awareness I experience while playing [...]

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Below the main streets of Sydney lies a subterranean gaming locale – a dimly lit hall populated by snooker tables and high-end gaming gear. With a weird mix of old school charm and new age technology, it has an essence of Bladerunner meets Star Wars […]

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I have to admit I’m surprised more games haven’t tried to capitalise on the Souls formula in recent years; apart from Lords of the Fallen and maybe Dragon’s Dogma to a lesser extent. Gears of War and Call of Duty were practically an industry template […]

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8-Bit Armies is a cheap, lazy and shallow Command and Conquer clone that looks rushed out to make a quick buck. The art style will appeal to some, but it seems the retro style is merely an excuse to justify the lack of depth, content, and […]

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I have to start my first impression by saying I wasn’t a huge fan of Gears of War before now, but I find that makes it easier to be objective instead of getting swept away by hype or excitement. The GeoW4 beta didn’t include any […]

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id Software, what the hell happened? No, seriously, that wasn’t a pun, what made you guys think that any of this was a good idea? I’ve come off the back of playing the Open Beta for DOOM’s multiplayer mode, and I have to say that […]

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