Dark Souls II

Platform(s): Multi-Platform Release: 11/03/2013 Demon’s Souls was an imported game that I spotted at my local GameTraders long before it was officially released in Australia. For many months, I considered purchasing it, but with only a conflicting review from Famitsu (a renowned Japanese publication) to […]

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Titanfall

Platform(s): Microsoft Exclusive Release: 14/03/2014 When pulled to pieces, it could easily be surmised there isn’t a single new idea in Titanfall. The storyline reads like Firefly fan-fiction, Mechwarrior did the mech thing first (and Hawken is doing it right now) and team-based FPS’s are […]

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Corporate Lifestyle Simulator

Platform(s): PC Exclusive Release: 13/3/2014 I’m not the biggest fan of my day job. Sure, I have the occasional good day at the office, but most of the time I’m highly stressed and fighting to meet deadlines. Those chaotic days play on my mind and […]

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Platform(s): Multi-Platform Release: 05/03/2014 In my review of the previous episode, I discussed the disconnect I experienced between myself, and stepping into the shoes of Clementine. Initially, this was a concern, but in time, I slowly started to embrace a new understanding; which seemed to […]

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One Finger Death Punch

Platform(s): PC & Xbox 360 Release: 22/11/2013 I can literally only describe this game as a video-game video game. The name, the crappy flash graphics, the insane combo feedback, the whole thing reeks video game. In fact, if you can’t already see it, scroll down […]

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Gomo

Platform(s): PC Exclusive Release: 06/12/2013 Some games will instantly resonate with their audience, and other games will sometimes take a while to grow on them. It is highly subjective, though. Gomo is a game that I must admit was a little disappointing to me, at […]

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Castlevania: Lords of Shadow 2

Platform(s): Multi-Platform Release: 27/02/2014 Under the guidance of Hideo Kojima, MercurySteam created a fantastic universe in Castlevania: Lords of Shadow. It was gorgeous, well designed, and while this new direction for the series might not have resonated well with all long-time fans, in my opinion, […]

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Thief

Platform(s): Multi-Platform Release: 22/11/2013 I’m not a patient person, but the pre-release hype and gameplay teasers for Thief managed to grab my attention from the first moment I saw it. Eidos were promising a next-generation game with unprecedented immersion, intelligent AI, and freedom for the […]

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South Park: The Stick of Truth

Platform(s): Multi-Platform Release: 06/03/2014 One of the very first things I did when I received my copy of South Park: The Stick of Truth was sit down on the toilet, triggering a quick-time event which, when completed successfully, awarded me with a “turd nugget” – […]

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Strider

Platform(s): Multi-Platform Release: 18/02/2014 A new Strider game! I never thought I’d see the day when this classic 1989 side-scrolling acrobatic ninja would return with cypher sword in hand. It seems that Double Helix are continuing their successful trend of rebooting classic IPs, most notably […]

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