Broken Age

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Date(s) - 28/01/2014
All Day

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Broken Age is an upcoming point-and-click adventure video game and is Tim Schafer’s first in the genre since 1998’s Grim Fandango. The game is based on two characters, a young boy and girl, each “seeking to break the tradition with their lives”. The player will switch between the two characters, the boy living alone on a spacecraft, while the girl wants to avoid being sacrificed to a monster by her village. The game will employ context-sensitive actions instead of using verb lists as early adventure games would use, as Schafer stated that in essence, “there really was always one verb, which was ‘interact with'” and opted with the more modern approach.