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Date(s) - 01/09/2015
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Metal Gear Solid V: The Phantom Pain is an upcoming open world action-adventure stealth video game developed by Kojima Productions and directed, designed, co-produced and co-written by Hideo Kojima, currently in development for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. The game serves as a sequel to Metal Gear Solid V: Ground Zeroes, and a continuation of the narrative established there, and will carry over the same tagline of Tactical Espionage Operations first used in Metal Gear Solid: Peace Walker.

Set in 1984, the game follows the mercenary leader Punished “Venom” Snake as he ventures into Afghanistan during the Soviet–Afghan War and Africa to exact revenge on the people who destroyed his forces and came close to killing him during the climax of Ground Zeroes.

Metal Gear Solid V: The Phantom Pain is a separated composite of two previously announced Kojima Productions projects. The first was Metal Gear Solid: Ground Zeroes, originally revealed in a Fox Engine tech demo shown at the Metal Gear 25th Anniversary Party on August 30, 2012. The second was The Phantom Pain, a trailer at the Spike TV Video Game Awards on December 7, 2012, presented as an original title by fictional developer Moby Dick Studios, with the Metal Gear Solid V logo virtually obscured. On March 27, 2013, the true nature of these two projects was revealed at the Game Developers Conference, where Kojima announced that Ground Zeroes serves as a prologue to The Phantom Pain. These two, separately released titles combined are Metal Gear Solid V, with The Phantom Pain constituting the bulk of the game.