Spending most of the month getting excited for Play Up’s next event is quickly becoming a habit, and today we finally got our fix with number four! After our table top adventures last month we were back to the PCs to try out two very […]

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It’s not hard to feel a little envious of Michael de Grussa when standing in his hybrid retro game emporium slash music tuition centre, if not just overwhelmed by the waves of nostalgia pouring out from the loaded display cases. For Michael, Player [1] is […]

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An exclusive Q&A with Paul Turbett of Black Lab Games (Perth-based studio), to discuss his upcoming game, Star Hammer: The Vanguard Prophecy [...]

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This article was intended to be two things: a retrospective look at video game arcades and what potential future they might have in modern society, as well as an unbiased comparison between the modern gaming arcades that we see today. During the course of some […]

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Our good friends at SK Games have just had their first birthday and to celebrate they’re hosting Local MultiPlayer Only; a night of drinks, merriment, and “couch” multiplayer with some of SK’s best games, and a few guest titles, at The Bakery. Senior Editors Bernadette […]

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Play Up Perth: After Dark #1 was an awesome way to spend a Friday night. A sold out event that took place cozied up in the WA state library gave three Perth tabletop developers the chance to test out their latest games. This month, Atmosphere […]

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Kate Raynes-Goldie of Atmosphere Industries created Play Up Perth in 2013 with the aim of supporting new experimental games in WA [...]

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At the start of the month, I was bestowed with tickets to see WASO perform a new composition by Tod Machover based on Perth (which was just as weird as it sounds). Before the inaugural performance blew the roof off, the orchestra delighted listeners with […]

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Last Sunday saw Screen Australia's contribution to the gaming themed events of The Perth Festival manifest like a brooding caterpillar [...]

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“What’s in store?”, these are three words that can strike both fear and excitement into the heart of any game developer. It’s the delight of getting to experience new technologies and mechanics, and the fear of overstretching your game till it crumples like a deck […]

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