At the start of the month, I was bestowed with tickets to see WASO perform a new composition by Tod Machover based on Perth (which was just as weird as it sounds). Before the inaugural performance blew the roof off, the orchestra delighted listeners with […]

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Last Sunday saw Screen Australia's contribution to the gaming themed events of The Perth Festival manifest like a brooding caterpillar [...]

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“What’s in store?”, these are three words that can strike both fear and excitement into the heart of any game developer. It’s the delight of getting to experience new technologies and mechanics, and the fear of overstretching your game till it crumples like a deck […]

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For those unfamiliar with Perth City, it’s often been known as a dead zone when it comes to certain professions. In fact, the same could probably be said for Australia as a whole. However, when it comes to the subject of game development, Perth was definitely […]

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An interesting question was raised during the "What The Player Wants" panel of the Game Changers event, run by Steve Gaynor, Dan Pinchbeck [...]

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[I’m perfectly willing to admit that this sounds like it was written by a 14 year old pumping out his latest English assignment. It’s not TOTALLY unbearable to read, but be warned…] It’s difficult to refute that people like transparency, whether it’s a game’s development, […]

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A while ago, I wrote an article about the Perth Global Game Jam event, and my experiences participating as a chiptune provider. The feedback I got from it was mostly positive, but a common irk with most readers was that I didn’t actually talk about […]

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If you’ve never heard of a Game Jam, the premise is a lot like a LAN marathon… Except instead of playing games, you make them. You arrive with [...]

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Earlier last year, we had the opportunity to review Freedom Fall at a time when the idea of a Steam Launch was still so far away. Having achieved this goal, we decided to deliver a fresh perspective! I’ve loved platform games since day dot. My […]

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During our recent Indie Event at Game City, GC Editor, Bernadette Russell got the chance to meet up with Mark Mennell from Gnomic Studios to talk about Square Off, and their upcoming multi-player title, Square Heroes!   I’m here at Game City today with Mark […]

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