I’ve always had a soft spot for self-contained card games; they’re conducive to a positive social atmosphere and are a great piece to bring out at gatherings where you can learn a bit more about each other and hopefully have some quality fun together too. […]

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Adventures of Square is a granular, blocky, brightly coloured throwback shooter built in the ZDoom engine. In the level I played at PGF, I shot a lot of Circle-people, dodged some projectiles, ate a lot of junk food (for my health!) and found a lot […]

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It didn’t take me long to find Starlost, with its visual spectacle capturing the attention of several transfixed onlookers. It looks like an elaborate twin-stick shooter but (as I quickly found out) doesn’t play like one, with a touchscreen friendly system focussed on resource gathering, […]

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Puzzle platformers aren’t something we see a lot of nowadays. They’re always few and far in between, but when they do come about, they’re usually quite inventive. That was the vibe I got from Project: Singularity, which is a co-op puzzle platformer developed by a […]

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This being my first time at the Perth Games Festival, I didn’t know what to expect aside from an array of student showcases full of potential. While this was the case for most of the exhibits I saw, the first game I dug in with […]

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While VR has arguably dropped from the limelight a little in recent months, experimentation and progression of the concept are still very much in full swing. Andy Hawkins, game design TAFE lecturer by day and indie developer by night (or something like that), has been […]

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The modern platformer is a difficult beast to wrangle one’s head around. We live in a post-Super Meat Boy world where platformers have to be hard as nails to satisfy all those damn speedrunners. On the other hand, Mario is still jumping away after 30+ […]

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It’s likely that you’re already aware of a Binary Space game. Released in 2009 and 2010 respectively, their games Zombie Outbreak Simulator and Class 3 Outbreak were both played over a million times each online. Based within Google Maps, both used the popular mapping service […]

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It can be challenging to convince people that the Perth games scene is as good as it is. It’s not a matter of quality but visibility, and it’s not easy to advertise local games when everyone’s eyes are locked on Steam and PUBG. One look […]

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We’re back, with a brand new website thanks to Helen Kwok, a new team and a new creative innovation microgrant initiative thanks to the City of Perth (check out the media release for details — a full announcement and how to apply coming soon)

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