There’s no denying how hard the Xbox One was hit with fan scrutiny when it first announced. However, before the company decided to pull a 180 on their DRM policies to try and regain favour with the angry mob, a new feature that actually caught our attention was the concept of “Family Sharing”.
Of course, this feature was pulled when the company changed their policy, and whilst it’s promised not be in spite and still on the horizon, it seems like the guys at Valve liked the idea and have used this opportunity to get in first.
If you’re not familiar with the concept of Family Sharing, essentially, this feature allows users to share their digital games library with up to 10 of their closest friends and family. Sound to good to be true? Well, there are some catches, but it’s certainly a lot more clear than Microsoft ever was with the Xbox One.
“A shared library may only be accessed by one user at a time. As the lender, you may always access and play your games at any time. If you decide to start playing when a friend is already playing one of your games, he/she will be given a few minutes to either purchase the game or quit playing.”
Steam already offers a competitive pricing structure to game retail, and even more so when compared against the digital pricing in both the Xbox Marketplace and PlayStation Store. Of course, it’s another topic altogether as to why those prices suck so much. However, If it does work out, is this going to be something we could expect from every major party moving forward, or will this just be another way for Valve to dominate the digital marketplace?