Last week, FTI (The Film and Television Institute of WA, FYI) released the results of their WA games industry scoping survey. Naturally, I wanted to write a piece on it (this one, specifically) because it […]

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From the very second I walked under the awnings of the Perth Town Hall, I was coloured sufficiently hype to make a rainbow look dull. I hadn’t even entered the hall proper and I could […]

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In recent years, the underground scene of eSports has taken The West by the collar and shoryuken’d the living crap out of it. Once the realm of dedicated Quake and Counter-Strike players, eSports has become […]

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Mirror, mirror, on the wall, why are cutscenes so banal? I just can't see why they're great, when all they do is irritate; They appear in every triple [...]

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Trying to write an article about violent video games that ends up being well received by all is like trying to please a mob of straight edge cultists with [...]

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Overall, Killer Is Dead is a minor disappointment but still very enjoyable. When you’re not being interrupted by cutscenes or cringing at the try hard dialogue, the game is good, simple, bloody fun. While it […]

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DLC. Sometimes it’s done right, other times it’s just…Yeah. The thing is, DLC has the potential to be god damn amazing, it’s just that it’s not being [...]

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The What, Why, and WTF is a fortnightly article series that explores the culturally pervasive elements of gaming, those parts of video games that [...]

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The plane smashed in the middle of some mysterious place, trees on every side of me. I clung to my axe and began looking for supplies, anything would do right now. After chopping down several […]

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Watch_Dogs Review

In the end, it comes across as a well designed but uninspired game that squanders the brilliant spark of intellect that got everyone so pumped for it in the first place.

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