Overall, PGF delivered a solid outing of games and local creativity. It wasn’t the best-organised event, especially when it came to layout [...]
Read MoreOverall, PGF delivered a solid outing of games and local creativity. It wasn’t the best-organised event, especially when it came to layout [...]
Read MoreQuality over quantity seems to be the new Playup Perth mantra. There’s been a grand total of two events this year, including this one, but they’ve been a higher quality of show as a result. […]
Read MoreWe haven’t heard anything from Playup since December last year, so I got pretty excited at hearing that another event was finally being held. It’s been a while, but Playup Perth was back with a […]
Read MoreAfter last year’s mess of rapid-fire announcements and JPEG logo reveals, Nintendo needed to knock their E3 2018 showing out of the park, and for the most part, they did. It was a short, sweet, […]
Read MoreIf I ever find the event manager for E3, we’re going to have a long talk about their scheduling. It’s university exam period, and what does my phone keep buzzing about? Press conferences, game announcements […]
Read MoreSony let us know ahead of time that they’d be focusing on four of their biggest upcoming exclusives in this year’s E3 showing. The Last of Us Part II, Ghost of Tsushima, Death Stranding and […]
Read MoreLast year, the Ubisoft E3 presentation seemed like a series of teasers for upcoming projects. This year, I expected the presentation to be filled with progress reports and DLC rather than the reveal of any […]
Read MoreJust like last year, Bethesda started their conference with a fun slice of life montage of everyone who works at their company. There was a decidedly cheesy aspect to it, of course, with employees all […]
Read MoreLive presentations have never been the strongest suit for Microsoft, but they managed to do surprisingly well, albeit awkwardly this year. They didn’t make any (un?)intentional rape jokes, at least. The on-stage presence was reserved […]
Read MoreKicking off EA’s presentation with some augmented reality for Anthem as a way to show-off was quite cool and gave me some hope for the rest of their time slot, but actually, it was the […]
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