Founded by William Kirk in 2012, GameCloud is an online games media outlet based in Perth, Western Australia.
GameCloud could best be described as boutique media venture that’s driven by traditional values, strong ethics and a passion for written content. We aim to be progressive in our perception of the industry and the voice it requires by producing reviews, features, and original content that is free from profiteering and inclusive of all player demographics.
First conceived as a solo platform to pursue a passion for writing, local interest in GameCloud quickly ensued, and it became apparent we had the potential to build something more influential than just another gaming blog. GameCloud was founded in a city that has a history of being excluded from the mainstream, and with a growing indie scene and no local media coverage, it was a great opportunity to establish a voice and presence Perth gamers could look up to.
With a team of now more than twenty volunteers, GameCloud has continued to grow over the years with hundreds of articles published annually, long-lasting partnerships with organisations in the industry, and the support of thousands of dedicated followers across social media. Despite this growth, however, we continue to uphold a not-for-profit policy.
About Our Reviews
GameCloud uses a pros/cons system that’s straightforward and aimed to better reflect our recommendations. At the conclusion of a review, we basically want to summarise our biggest takeaways, and then tell you if we recommend the game, if the game might not be for everyone, or whether we do not recommend the game. It’s as simple as it sounds.
For a long time we’ve felt that assigning numerical scores to our reviews has hindered our ability to deliver accurate recommendations. As such, in 2016, we chose to retire this process in favour of a more flexible system. As reviewers, it’s our job to tell you whether or not you should consider purchasing a game—but with so many different genres and audiences (not to mention experiences that continue to evolve over time), assigning a single value at the bottom just started to feel trivial and misrepresentative of what we were actually saying. Gaming has evolved, so we have as well.
If you would like to speak with our editorial team, please fill out the form below and we will endeavour to get back to you as soon as possible. Alternatively, if you would prefer to contact us directly, please email: firstname.lastname@example.org