• Xenoblade Chronicles 2 Review

    Xenoblade Chronicles 2 could easily be considered the best available “reason to buy a Switch.” While there are already a lot of great titles […]

  • Collateral Damage Interview with Lead Designer Matthew Sear

    If you were one of the many people queuing up at this year’s PGF to try any number of the games on offer, chances […]

  • Scaredy Catchers Interview with Developer Richard Gaynor

    I’ve been attending PGF for a few years now, and every year it gets better. I’m referring to the quality of its presentation, of […]

  • Little Bit Lost Interview with Lead Developer Grae Saunders

    There was no shortage of creativity or ambition on display at this year’s PGF, with games of all shapes and sizes taking centre stage […]

  • Interview with Banishment Creator Dark Mirror Games

    I’ve always had a soft spot for self-contained card games; they’re conducive to a positive social atmosphere and are a great piece to bring […]

  • The Adventures of Square Interview with Developer BigBrik Games

    Adventures of Square is a granular, blocky, brightly coloured throwback shooter built in the ZDoom engine. In the level I played at PGF, I […]

Latest News

Featured, Reviews

Xenoblade Chronicles 2 Review

Xenoblade Chronicles 2 could easily be considered the best available “reason to buy a Switch.” While there are already a lot of great titles […]

Read More
Featured, Interviews, Perth Games Festival 2017

Collateral Damage Interview with Lead Designer Matthew Sear

If you were one of the many people queuing up at this year’s PGF to try any number of the games on offer, chances […]

Read More
Featured, Interviews, Perth Games Festival 2017

Scaredy Catchers Interview with Developer Richard Gaynor

I’ve been attending PGF for a few years now, and every year it gets better. I’m referring to the quality of its presentation, of […]

Read More
Featured, Interviews, Perth Games Festival 2017

Little Bit Lost Interview with Lead Developer Grae Saunders

There was no shortage of creativity or ambition on display at this year’s PGF, with games of all shapes and sizes taking centre stage […]

Read More
Featured, Interviews, Perth Games Festival 2017

Interview with Banishment Creator Dark Mirror Games

I’ve always had a soft spot for self-contained card games; they’re conducive to a positive social atmosphere and are a great piece to bring […]

Read More
Featured, Interviews, Perth Games Festival 2017

The Adventures of Square Interview with Developer BigBrik Games

Adventures of Square is a granular, blocky, brightly coloured throwback shooter built in the ZDoom engine. In the level I played at PGF, I […]

Read More
Featured, Interviews, Perth Games Festival 2017

Starlost Interview with Creator Kenneth Johnson

It didn’t take me long to find Starlost, with its visual spectacle capturing the attention of several transfixed onlookers. It looks like an elaborate […]

Read More
Trailers & Previews

Death Stranding – TGA 2017 Teaser Trailer

Brand new trailer for Death Stranding from Hideo Kojima presented at The Game Awards 2017.    

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Trailers & Previews

Bayonetta 3 – TGA 2017: Debut Trailer

Bayonetta is back. Bayonetta 3 is currently in development exclusively for Nintendo Switch!    

Read More
Trailers & Previews

Shadows Die Twice – TGA 2017: Teaser Trailer

Here is a tiny glimpse into our new project.    

Read More

Upcoming Events

  • Playup Perth #13

    We’re back, with a brand new website thanks to Helen Kwok, a new team and a new creative innovation microgrant initiative thanks to the City of Perth [...]

  • The Game Awards 2017

    The Game Awards is an annual awards ceremony honoring achievements in the video game industry. The ceremonies also feature the premieres of new [...]

Latest Reviews