Platform(s): Multi-Platform Release: 22/11/2013 The Wolf Among Us continues, and so does Bigby’s decent down the proverbial rabbit hole. In the previous episode, we were left feeling a little underwhelmed as the strongest plot point from the first episode had been rendered inert, and in turn, left our protagonist feeling a little wooden overall. It was a missed opportunity, but […]



Platform(s): Multi-Platform Release: 27/03/2014 After years of availability on other platforms, FEZ has finally made its debut on the PlayStation Network – boasting cross-buy and cross-play functionality, mind you. I had previously heard nothing but positive remarks and interesting anecdotes upon FEZ’s inaugural release on Xbox Live Arcade nearly two years ago, and had always hoped for a PlayStation release. […]



Platform(s): PC Exclusive Release: 18/02/2014 City Sim’s have always held a special place in my heart. There is just something about planning a large city and watching it grow. It’s a timeless concept that has been done over and over, and sure, we’ve had small changes to the formula, but there’s always been one constant feeling; your people are safe… […]

Dark Souls II


Platform(s): Multi-Platform Release: 22/11/2013 Demon’s Souls was an imported game that I had spotted at my local GameTraders long before it was officially released in Australia. For many months, I considered purchasing it, but with only an average review from Japanese magazine, Famitsu, to reference; I was not entirely confident. Needless to say, I was absolutely taken aback when I […]



Platform(s): Microsoft Exclusive Release: 14/03/2014 When pulled to pieces, it could easily be surmised there isn’t a single new idea in Titanfall. The storyline reads like Firefly fan-fiction, Mechwarrior did the mech thing first (and Hawken is doing it right now) and team-based FPS’s are hardly unique. However, with that said, the whole package comes together to create something altogether […]

Corporate Lifestyle Simulator


Platform(s): PC Exclusive Release: 13/3/2014 I’m not the biggest fan of my day job. Sure, I have the occasional good day at the office, but most of the time I’m highly stressed and fighting to meet deadlines. Those chaotic days play on my mind and frustrate me even when I’m at home. Sometimes, I need an outlet to vent. Going […]


Platform(s): Multi-Platform Release: 05/03/2014 In my review of the previous episode, I discussed the disconnect I experienced between myself, and stepping into the shoes of Clementine. Initially, this was a concern, but in time, I slowly started to embrace a new understanding; which seemed to fluctuate back and forth between the somewhat vulnerable perspective of Clementine, and her previous protector, […]

One Finger Death Punch


Platform(s): PC & Xbox 360 Release: 22/11/2013 I can literally only describe this game as a video-game video game. The name, the crappy flash graphics, the insane combo feedback, the whole thing reeks video game. In fact, if you can’t already see it, scroll down and find the image of the in-game cat blocking the screen. That cat isn’t just […]



Platform(s): PC Exclusive Release: 06/12/2013 Some games will instantly resonate with their audience, and other games will sometimes take a while to grow on them. It is highly subjective, though. Gomo is a game that I must admit was a little disappointing to me, at first. I think in my mind, I was already comparing it to Machinarium, a point […]

Castlevania: Lords of Shadow 2


Platform(s): Multi-Platform Release: 27/02/2014 Under the guidance of Hideo Kojima, MercurySteam created a fantastic universe in Castlevania: Lords of Shadow. It was gorgeous, well designed, and while this new direction for the series might not have resonated well with all long-time fans, in my opinion, it was still an outstanding game with its own merits. I was captured by the […]