RTS, as a genre, isn’t really known for a huge variety of gameplay. Gather resources, construct buildings, train units, overwhelm enemy, insert some level of tactics depending on the skill level of the developer. This […]

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At PAXAus this year, Nick Ballantyne and I wandered through the Indie area just.. so many times, and in our travels we found this gem of a game. It’s a gem which has some sort […]

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Star Citizen is a game that has the world watching for many different reasons. For one, it’s the largest crowd-funded project of all time and the return of space sims. Secondly, it’s the Roberts brothers, […]

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I’m so keen for Evolve I could cut diamonds with my teeth. Four players take the role of human hunters defending a colony on an alien, terraformed planet. A fifth player plays one of a […]

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Titan Souls was one of my favorite games at PAXAus this year, masking a punishing difficulty curve with deceptively simple gameplay mechanics. [...]

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Screencheating, what was once a totally reviled no-no for couch multiplayer games has now become the core mechanic for one of the better games going at PAXAus this year. Up to 4 players can enter […]

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Bethesda and BattleCry studios rolled on into PAXAus and surprised everyone with the announcement that BattleCry's beta is exclusive [...]

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I’ll reveal a little secret to you, oh humble reader: I’m a World of Tanks fanatic. I don’t get to play it nearly enough (thanks, uni!), but I think it’s one of the most well […]

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  Expand was one of those unexpected gems of PAX. I’d never heard of it – let alone seen it – until I saw it on the expo floor. After playing it for a short […]

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There are a number of Perth developers attending PAXAus 2014, including several old friends of GameCloud that we caught up with to talk more about the games being showcased this year. On the last day […]

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