Soulcalibur VI

It’s true that there’s surprisingly little in the way of innovation in Soulcalibur VI, and I’m not one hundred percent on board with condoning a game that takes so few risks and perhaps feels several […]

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The Banner Saga 3 is a fitting conclusion to a compelling but flawed series. It maintains and expands upon the high standards set in writing, visuals and soundtrack by the previous games. The combat is […]

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Unforeseen Incidents is a smart, funny, engaging, thoughtfully-designed adventure game, probably one of the best traditional point-and-click [...]

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For the most part, Frostpunk is exactly what I hoped it would be, and more besides. It’s an aesthetically realised addictive management game, and it cleverly pulls in disparate gameplay elements to craft a feeling […]

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Chuchel Review

Chuchel is absolutely a game you might want to pick up if you have young kids, or if you want a couple of hours of good, unbridled cartoon humour. It’s otherwise not essential. Fans of […]

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Into The Breach is a tour-de-force of tight design, an excellent execution of an idea, and a wonderful take on turn-based strategic combat. I have pretty much nothing bad to say about it. My only […]

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Bayonetta 2 Review

Bayonetta 2 is an all-round improvement on the-fun-but-flawed Bayonetta, which I guess is exactly what you’d want from a sequel. It’s [...]

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Bayonetta Review

Bayonetta is a distinctive, sometimes-fun hack ‘n’ slash game with a bonkers story and interesting visual aesthetics. The core fighting mechanics [...]

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Adventures of Square is a granular, blocky, brightly coloured throwback shooter built in the ZDoom engine. In the level I played at PGF, I shot a lot of Circle-people, dodged some projectiles, ate a lot […]

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It didn’t take me long to find Starlost, with its visual spectacle capturing the attention of several transfixed onlookers. It looks like an elaborate twin-stick shooter but (as I quickly found out) doesn’t play like […]

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