Last year, the release of The Witcher 3: Wild Hunt had a massive impact on the industry. Not only did it win countless Game of the Year awards, it also set a new precedent for […]

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Overwatch

By 2014, I had already been following rumours of Blizzard’s next big project for quite some time – having been an avid fanboy of the company since my youth with games such as Starcraft as well […]

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Turtle Power! I was excited for Mutants in Manhattan not just because I was a super-fan back in the late ’80s, but for the fact that PlatinumGames were working on it. After their fantastic work […]

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DOOM

Playing the new DOOM is the video game equivalent to listening to a new album released by your favourite 70s rock band, or a big-budget remake of your favourite childhood film; sure, it’s got the […]

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The wait for the next instalment of King’s Quest was just a cool down period to think long and hard about what a mess you made last time. Sure, everyone ended up surviving, just barely, […]

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Battleborn

I’ve been hanging out for Battleborn for quite some time – since its announcement at PAXAus, in fact – and now that it’s here, I feel somewhat conflicted. The game isn’t bad, it just feels […]

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Dark Souls III

Dark Souls (2011) was a freak of a game that, despite all logic, was a massive hit. Its success was built on the cult following of FromSoftware’s previous title Demon’s Souls (2009), and its legend […]

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Quantum Break

Like many fans of Remedy Entertainment, I’ve been anticipating the release of Quantum Break for more than half a decade now; although, that’s not exactly surprising given the company’s track record when it comes to […]

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Deponia Doomsday

So fair warning up top, I have not played any of the other Deponia games going into this. I didn’t really know what to expect, but was assuaged by the reports that Deponia Doomsday isn’t […]

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Tom Clancy’s The Division

Before we get started, it should be stated that I don’t think of the Division as a bad game, per se. I’ll go so far as to say I actually quite like The Division, having […]

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