There was a strange golden age for JRPGs in the ‘90s. Titles like Final Fantasy, Wild Arms and Earthbound warped the minds of my generation into optimistic weirdos with strong opinions on turn-based combat. Now […]
Read MoreThere was a strange golden age for JRPGs in the ‘90s. Titles like Final Fantasy, Wild Arms and Earthbound warped the minds of my generation into optimistic weirdos with strong opinions on turn-based combat. Now […]
Read MoreIt’s now been about five years since I was introduced to the Shin Megami Tensei world via Persona 4 and, while the core SMT experience is fantastic at inspiring metaphysical and moral quandaries for me […]
Read MoreEver since playing the first Pokémon as a young child, I’ve always enjoyed monster-capture games. The thrill of finding something missing from your collection, the tactics of switching out members of your team for advantage […]
Read MoreIn theory, an Attack on Titan game sounds like a great idea. The exhilarating speed of hunting 50-foot tall titans is unquestionably excellent in theory, and when the first game, Attack on Titan: Wings of […]
Read MoreTo my mind, a remake is called for when a much-beloved game is considered beyond clunky, and its design is as stale as three-day-old doughnuts, but the feelings that game invokes are still present. The […]
Read MoreFirst released in 2016 for PS4 and PS Vita, Dragon Quest Builders (DQB) has made its way onto the Switch. Mind you, it’s mostly the same game as before, just with some fluff added, but […]
Read MoreAs a massive fan of puzzles, I have always been regularly won over by the murder-mystery visual novel genre. Phoenix Wright first did this years ago, but its simple mechanics have worn on me over […]
Read MoreI can’t say that I was ever expecting a sequel to SteamWorld Dig. While Rusty’s adventure into the depths beneath Tumbleton is an absolute blast, I couldn’t imagine a sequel being anything but a rehash. […]
Read MoreAs a relatively active gamer, I always marvel at those series which reach the high sequel numbers without catching my attention previously. Not to say I’ve played them all; for example, I’ve never tried out […]
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