
I was never a huge fan of Terraria, mainly because it seemed more tailored to people who could think up cool 2D house designs […]
Read MoreI was never a huge fan of Terraria, mainly because it seemed more tailored to people who could think up cool 2D house designs […]
Read MoreDuring our recent Indie Event at Game City, GC Editor, Bernadette Russell got the chance to meet up with Mark Mennell from Gnomic Studios […]
Read MoreDuring our recent indie event at Game City, GC Editor-In-Chief, William Kirk got the chance to meet up with Garth Pendergrast and Lisa Rye […]
Read MoreDuring our recent indie event at Game City , GC Editor, Patrick Waring had the opportunity to catch up with Louis Roots from SK […]
Read MoreIt’s no secret that Pokemon is messed up, that the people who inhabit the world are negligent towards animals at best and at worst […]
Read MoreWow… Just wow. In a day and age involving sky-rocketing rental prices with unreasonable landlords, plus the slow and agonising death of [...]
Read MoreIt’s clear that Enemy Within understands the concept of what makes a great XCOM game, but drops the ball in the areas that count. […]
Read MoreKnack is a game built on a unique premise with a lot of promise, but the possibilities it inherently implies are never delivered in […]
Read MoreOverall, while I would like to say it’s a fantastic creation from the team at EZONE, it just misses the mark as being either […]
Read MoreDead Rising 3 is a ridiculously fun game which delivers what I would consider to be the best co-op mode in any game to […]
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