ARK: Survival Evolved

That’s it. We’ve reached peak game. At last, after more than two decades of gaming, we finally have a piece of software where you can tame and ride dinosaurs. I can already hear Blizzard closing up shop, because let’s admit it, there is no better […]

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Micro Machines World Series

I have a lot of fond memories from my childhood playing Micro Machines on the Sega Mega Drive. It’s a top-down racer with colourful graphics, unique tracks, and fast action that was an absolute blast to play. It seems the popularity of remasters and reboots […]

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Darkest Dungeon is such an excellent game in so many ways, and I’ve spent a disgusting amount of time with it despite the way it punishes me. Like a battered lover, the only thing keeping me from calling the authorities is my belief that the […]

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Rakuen

If I were to pinpoint the moment where I first developed an appreciation for indie games, it would almost certainly be during my time playing To The Moon. While basic in many of its core components (16-bit graphics, limited gameplay elements, etc.), the game managed […]

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Dreamfall Chapters

When The Longest Journey appeared almost a decade ago, I was immediately drawn to it. It had the kind of dark fantasy plot I typically enjoy, a female hero, and it was listed as an “adventure” game. That was a long time ago in gaming […]

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Yooka-Laylee

Banjo-Kazooie is a nearly 20-year-old game that is still such a joy to play. Of course, a spiritual successor built by the same key creatives wouldn’t have any trouble being crowdfunded. Yooka-Laylee’s gladdening origins as a rebelliously independent rebirth of a long-lost franchise doesn’t just […]

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Torment: Tides of Numenera

I’ve played many a strange and lurid game before but nothing quite on the level of Torment: Tides of Numenera. It’s a melting pot of science-fiction, fantasy, theist philosophy, RPG player agency, and a dash of “Sweet Jesus, what the hell is that thing?” The […]

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Shenzhen I/O

I have been a massive fan of Zachtronics’ games since they released SpaceChem back in 2011. Their unique puzzle games have always been able to suck me into hours upon hours of seemingly endless frustration and pondering. Their latest release, Shenzhen I/O, uses their usual […]

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Aragami

I really wanted to like Aragami. Created by Lince Works with a soundtrack from Two Feathers, Aragami was the game I was most looking forward to from E3 this year. My favourite game ever is Mark of the Ninja, so that may not be entirely […]

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Deus Ex: Mankind Divided

My introduction to Deus Ex began with a trailer back in 2010—yeah, you know the one. With its iconic black and gold aesthetic, cyberpunk themes, references to Greek mythology, and one of the most famous one-liners in gaming today: “I never asked for this…” Deus […]

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