• The Greatest Games in GameCloud’s History

    After six amazing years, the time has finally come to say goodbye. To all of our readers, thank you for everything. It's been one hell of a ride! [...]

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Featured, Reviews

Pokémon Moon Review

If you’re a fan of Pokémon, however, or a returning player of the old-school series, there’s still a lot to enjoy, and it regardless […]

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Featured, Reviews

Shenzhen I/O Review

Zachtronics have a philosophy behind their designs that is easy to see. Shenzhen I/O is yet another embodiment of this, by encouraging [...]

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Featured, Reviews

Owlboy Review

Owlboy feels, sounds and moves like how my mind remembers a game from an older era but is really a larger and more cleverly […]

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Featured, Reviews

HITMAN Review

There’s a lot to like about HITMAN. The sandbox levels offer plenty of choice and variety when it comes to how you’ll dispose of […]

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Featured, Reviews

Titanfall 2 Review

I really liked Titanfall 2, hell I maybe even loved it. It’s a real treat when you get to play a master crafted, well-polished […]

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Featured, Reviews

Dishonored 2 Review

While Dishonored 2 is fundamentally more of the same, almost everything about it has has been improved over its predecessor. The characters feel more […]

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Featured, Interviews, PAX Aus 2016

PAX Aus 2016: Interview with The American Dream Studio Director Winston Tang

The American dream is the idea that every American citizen can achieve greatness, and prosperity through determination, and arduous effort. [...]

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Featured, Interviews, PAX Aus 2016

PAX Aus 2016: Interview with Damsel Project Manager Megan Summers

Indie developers come from all walks of life, and sometimes even seasoned veterans will do away with publishers in order to pursue ideas of […]

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Featured, Interviews, PAX Aus 2016

PAX Aus 2016: Interview with Paradigm Creator Jacob Janerka

Jacob Janerka has done an excellent job with Paradigm, a game well covered on GameCloud, and many other sites, for being a fantastic success […]

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Featured, Interviews, PAX Aus 2016

PAX Aus 2016: Interview with BrambleLash Creators Sam Zeid and Liam Hunt

BrambleLash, at least on GameCloud, is basically a game that requires no introduction, so often have we covered it across a bunch of events. […]

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