“Multiplayer virtual reality combat game, featuring medieval mounted combat. Created for HTC Vive and Oculus Rift.”

Perth-developer, Offpeak Games has officially launched a Kickstarter campaign to raise the funds needed to wrap up development on their upcoming VR multiplayer game, Valiant. As a regular exhibitor at local playtesting events such as Playup Perth, and twice featured at the Perth Games Festival, it goes without saying that Valiant is one of the most recognisable games currently being developed in Perth. I’ve personally followed the game since it first debuted, and in support of our local industry, I’d like to take a moment to share this project with any readers interested in VR gaming.

For your convenience, I have extracted some of the information from the campaign and included it below. If it sounds like something you’re interested in, please be sure to jump over to the official Kickstarter page to show your support.


Valiant is a multiplayer medieval combat game, exclusively for virtual reality. It features horse-based mounted combat, where players can charge into battle alongside friends, using weapons such as lances, bows, swords, javelins, crossbows and maces.

  • Developed exclusively for the Oculus Rift and HTC Vive
  • Dedicated servers with eight versus eight online team battles
  • Three unique classes: Lancer, Archer and Slayer
  • 3D HRTF positional audio for an amazing audio experience
  • Full ingame positional VoIP, to strategize with teammates or demoralize opponents


  • VR sweet spot – The medieval combat in Valiant happens right in front of your face, with intense medieval weapons at fast speeds, such as a knight hitting you in the face with a lance. Arrows flying past your head are also wicked in VR, especially with our 3D HRTF positional audio.

  • Comfortable – There are numerous comfort modes you can use, as well as a virtual helmet around your vision. This helmet increases both comfort and immersion: see the helmet, feel the weight of your headset, and enjoy the added immersion as your brain is tricked into thinking you’re actually wearing the medieval helmet.

  • Social presence – look over to your friend riding by your side and watch them glance back at you. Full head tracking and close proximity teamwork makes you feel like your friend is right there alongside you, so real you could almost reach out and touch them.



To Support Valiant, Click Here and Visit the Official Kickstarter Page

William Kirk

William Kirk

Editor-in-Chief / Founder at GameCloud
Based in Perth, Western Australia, Will has pursued an interest in both writing and video games his entire life. As the founder of GameCloud, he endeavours to build a team of dedicated writers to represent Perth in the international games industry.
William Kirk