A dull narrative mixed with technical issues makes Batman: The Telltale Series Review a disappointing experience. There’s certainly potential [...]

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Back when I was school, teaching methods were still reliant on old technologies. We used hot plates and weights, just to give you an idea of how thrilling my final year of physics was, but no one wanted to use games for teaching. Nowadays, Minecraft […]

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HITMAN Review

There’s a lot to like about HITMAN. The sandbox levels offer plenty of choice and variety when it comes to how you’ll dispose of your target, which is at the heart of the Hitman franchise. The weak narrative and episodic release can be overlooked (now […]

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Fans of Call of Duty will not be disappointed with the latest iteration in the series. Infinite Warfare is not a revolutionary title but a dependable one [...]

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I can’t help but come away from FS17 with a sense that I’ve… Enjoyed it? I think? I don’t know because there was never a point where I actively made the connection between waiting and satisfaction. If there’s one piece of advice I’d give to […]

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So, funny story. About a year ago, I got really into the Killer Instinct soundtrack. Turns out Kan-Ra’s theme goes surprisingly well with modelling power planes for a PCB in discretised chunks. Cut to 2016 and lo and behold, DOOM’s soundtrack is being composed by […]

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While I’m not the biggest fan of VR, there were plenty of VR games at PAX that made me stop in my tracks and investigate further. One such game was Kept, a puzzle game using VR with a heavy emphasis on cultivating an atmosphere over […]

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A couple weeks before PAX, we received a rather amusing email from a bunch of guys making a ‘serious’ game. The email itself was pretty stock standard, but there was PS message that mentioned an interview we did with Ron Curry where we discussed serious […]

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2016 seems to be the year of colour. Fallout 4 rediscovered blue and yellow, Overwatch is drowning in the stuff, and Chroma Shift isn’t even subtle about its dedication to the church of hue. The game plays off an interesting premise of using colour to […]

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You don’t see that many RTS games being made by indies these days. Thankfully, they’re not a dead breed, and Siegecraft: Commander is one hell of a take on the strategy genre. Instead of going down the tried-and-true path of basebuilding and unit management, Siegecraft […]

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