Yoshi’s New Island was a game filled with potential, but sadly, fails to move the series forward in any meaningful direction. […]
Read MoreYoshi’s New Island was a game filled with potential, but sadly, fails to move the series forward in any meaningful direction. […]
Read MoreSpecial thanks to Shane Smith for the awesome banners that you will see in this article, and in many other articles that you see on Gamecloud. If you’d like to see more if his work, […]
Read MoreFallout is a very special series to us, having spent so many hours just roving it's expansive wastelands and enjoying all the rewards it has to [...]
Read MoreIt’s starting to look as if I just love to pick on Nintendo, because this is the third article in the series, and I’m still focusing on their first-party titles. It’s not as though I […]
Read MoreThere were so many excellent parts to this game that, otherwise, just didn’t fit together, and likely because they were prevented from grooving […]
Read MoreAn interesting question was raised during the "What The Player Wants" panel of the Game Changers event, run by Steve Gaynor, Dan Pinchbeck [...]
Read MoreFor many gamers, Broken Age is simply the resurfacing of a title that was made famous when it created a tornado of money through Kickstarter, and showed us all the potential of crowd funding. However, […]
Read MoreIt’s not the most original Zelda game narratively speaking, but it’s definitely the first to shake up the core foundations in awhile!
Read MoreAs it stands, Super Mario 3D World is a well made game, and a lot of fun to play in a group. However, in saying that
Read MoreDuring our recent indie event at Game City , GC Editor, Patrick Waring had the opportunity to catch up with Louis Roots from SK Games to discuss being different, making prototypes, and their latest creation, […]
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