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It feels like Rage 2 is shaping up much better than I previously thought it would, and far better than the first game. I do find it highly ironic that it's [...]
Read MoreIt feels like Rage 2 is shaping up much better than I previously thought it would, and far better than the first game. I do find it highly ironic that it's [...]
Read MoreThe Wii U’s launch lineup wasn’t anything to write home about. Nintendoland was a glorified hardware showcase, and the only other notable first party software was New Super Mario Bros. U, which is one of […]
Read MoreVirtual reality games and I have a troubled relationship. Every time I play a VR title, there is confusion about why it’s not working, things get smashed, and one of us usually ends up feeling […]
Read MoreThe Metro series is a niche experience in terms of what it has to offer. It doesn’t push the boundaries of innovation and new ideas, but it does provide a level of immersion and realism […]
Read MoreDemons. We all got ‘em, we all hate ‘em, and we all admire the people who have big swords and guns to obliterate them. Is it any wonder, then, that Devil May Cry captured the […]
Read MoreI don’t think The Division 2 has made quite the splash that Ubisoft had wanted it to. The first game was plagued with issues and failed to meet the expectations of many. While the title […]
Read MoreOri and the Blind Forest was a game that blew me away when I originally played it. Taking inspiration from one of my all-time favourite genres, it should’ve been a no-brainer for me, but I […]
Read MoreFor those not in the know, Metal Wolf Chaos is a freak of nature. An original Xbox exclusive, released in 2004 in Japan only, developed by FromSoftware, whose dialogue was entirely in English. Much like […]
Read MoreResident Evil 2 has held a special place in my wretched heart ever since it scared the bejeezus out of me way back in ’98. You see, I originally played it at the tender and […]
Read MoreWhat the Churchill do you want from me here? Do you want to hear that BFV challenges the boundaries of old and modern gaming design philosophies for an unforgettable experience? Or would you rather a […]
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