BrambleLash, at least on GameCloud, is basically a game that requires no introduction, so often have we covered it across a bunch of events. I’m still going to write one though, since Liam and Sam stand upon the precipice of completing work with the game, […]

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I played a lot of games at PAX Aus this year, and Wildfire still sticks out in my mind as being one of the best. Between the clever combination of stealth, magic, and puzzle-platforming, and the potential for an interesting little fantasy story, I’ll be […]

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Swordy is a game I’ve seen going around a few times *snrk*, featuring warriors with iron stomachs spinning into one another like whirling dervishes of death. Up until speaking with Alexey, I considered it to be a pretty fun local co-op game, but a quick […]

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Dragon Ball XenoVerse 2 is a sequel to a very troubled game that makes little-to-no attempt to improve itself. If for some reason, you loved the first game and wanted more, here it is. If you like Dragon Ball, don’t mind repeating yourself for hours, […]

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With the release of the Nintendo Switch now a hopefully fixed point in our future, I felt it would be wise to find any remaining hidden joys with the soon-to-be-defunct Wii U. While not the story-centric tale of Shulk experienced in the Wii/3DS Xenoblade game, […]

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If you think Dragon Quest Builders looks even a little bit fun – it is. It definitely is, and it’s worth your money. It has the best bits of Minecraft with a lot of the chaff cut out, and quite a cool RPG mix tossed […]

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Armello is a digital board game that we’ve covered a few times on GameCloud before, and over the past year since it’s release things have been mostly good. I spoke with Jason Bakker about the game at last year’s PAX Aus, and I left pretty […]

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I like the idea of VR, but there hasn’t been a lot of games using it to convince me of its viability. For one, I wear glasses and largely need them to not only see clearly, but to stop my brain from feeling like it’s […]

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Just like BrambleLash, Blockpocalypse speaks to a certain part of me, a dark part, one that gibbers madly into my ear about how I should forcefully introduce my teammates to something hazardous. I played it at PAX Aus 2015 and was instantly enamored with how […]

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When I was about six or seven, my dad bought me a re-release edition of The Warlock of Firetop Mountain, and that book basically set my life upon an irreversable course. I was hooked on exploring the mountain, fighting through dangers, working out puzzles, ignoring […]

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