I knew I wanted a Nintendo Switch before attending the hands-on premiere in Melbourne last week, but now having had a closer look, and playing with everything available, I’m marking the days off on my calendar until I can get my own. For months there […]

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Zombies in digital media have reached saturation point, which should be glaringly obvious to anyone that plays video games. There was a period where every developer and their slavering zombie dogs were putting shuffling corpses in their games. It’s now beyond cliche to include zombies […]

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Let’s be honest, like cliches, digital card games are a dime a dozen. They are currently being churned out almost as quickly as match-3 games were during the Candy Crush era. Games that find traction are usually backed by strong IP (e.g. Hearthstone or Gwent), […]

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I have to admit that comic books aren’t my first choice as a storytelling medium, though that’s not to say I’m not a fan of superheroes. Batman is, without a doubt, my favourite comic book hero—from The Animates Series to the Dark Knight trilogy, and, […]

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On 26th July, We Happy Few was released in alpha. The gameplay mechanics are together enough so that it’s technically possible to get to the end, but the plot won’t be expounded upon until next year. At E3, We Happy Few was described as a […]

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Slated for release on August 23rd, Deus Ex: Mankind Divided (from developer Eidos Montreal) is the direct sequel to Deus Ex: Human Revolution (2011), which in turn is set 25 years before the first title in the Deus Ex franchise (Deus Ex, 2000) and parallel […]

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For someone as lazy and physically inactive as myself, I’m oddly drawn to games that use farming as their central theme. I’m not talking about stuff like Farming Simulator 20XX; I mean games like Harvest Moon, Stardew Valley, and now Slime Rancher. The farming aspect […]

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I’ve been somewhat lost in Battleborn this past week and a half and it was for this reason that Overwatch couldn’t possibly have escaped my attention. With the two games being released roughly around the same time and appearing, on the surface, to be very […]

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Back in my day, the only way to get more out of your favourite video game was to buy an expansion pack. These were pre-“reliable internet” solutions to bugs and glitches that also brought new modes of gameplay, improved AI, new characters, new storylines, and […]

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I have to admit I’m surprised more games haven’t tried to capitalise on the Souls formula in recent years; apart from Lords of the Fallen and maybe Dragon’s Dogma to a lesser extent. Gears of War and Call of Duty were practically an industry template […]

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