
The Mushroom and Koopa Kingdoms have seen the horrific reality of war, in all it’s forms, and for reasons that few involved understand; Kamek, obviously, is in it to reclaim what he thinks is his […]
Read MoreThe Mushroom and Koopa Kingdoms have seen the horrific reality of war, in all it’s forms, and for reasons that few involved understand; Kamek, obviously, is in it to reclaim what he thinks is his […]
Read MoreWe've all got our own bad habits when it comes to gaming, but at what point does a bad habit cross the line and turn into a "sin"? [...]
Read MoreMedia saturation is a major problem in gaming today, or, at least, I think it is. Thanks to the internet, we’re no longer given time to get excited about the possibilities of a game, but […]
Read MoreDLC. Sometimes it’s done right, other times it’s just…Yeah. The thing is, DLC has the potential to be god damn amazing, it’s just that it’s not being [...]
Read MoreAn exclusive Q&A with Paul Turbett of Black Lab Games (Perth-based studio), to discuss his upcoming game, Star Hammer: The Vanguard Prophecy [...]
Read MoreToo Human is a game that tried to exceed the sum of its parts, and failed. It began with a unique premise, but then barely managed to [...]
Read MoreThe maddening, spiralling descent into the gritty underbelly of the Mario-verse continues, my dear readers, after my last foray revealed that Gadd [...]
Read MoreThis article was intended to be two things: a retrospective look at video game arcades and what potential future they might have in modern society, as well as an unbiased comparison between the modern gaming […]
Read MoreLuigi's Mansion is truly an adventure to enjoy; brilliantly combining character and environmental interaction while portraying an engaging tale. [...]
Read MoreThe What, Why, and WTF is a fortnightly article series that explores the culturally pervasive elements of gaming, those parts of video games that [...]
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