Last year, I attended the Global Game Jam, and I enjoyed myself so much that I decided to do it again this year. I did things a little differently and went in with a pre-formed […]
Read MoreLast year, I attended the Global Game Jam, and I enjoyed myself so much that I decided to do it again this year. I did things a little differently and went in with a pre-formed […]
Read MoreA couple of weekends ago, I got to participate in Memori: a live-action escape room hosted at the State Library of WA. [...]
Read MoreSpace Strafer is a fast-paced skill-based asteroid-dodging game with explosions, powerups, upgrades and fireballs of death [...]
Read MoreThere are a number of Perth developers attending PAX Aus 2014, including several old friends of GameCloud that we caught up with to talk more about the games being showcased this year. Today I hopped […]
Read MoreThere are a number of Perth developers attending PAX Aus 2014, including several old friends of GameCloud that we caught up with to talk more about the games being showcased this year. Last night, I […]
Read MoreBig Ore is a fresh take on the competitive FPS genre, which is set to deliver procedurally generated maps with fully destructible terrain [...]
Read MoreFrom the very second I walked under the awnings of the Perth Town Hall, I was coloured sufficiently hype to make a rainbow look dull. I hadn’t even entered the hall proper and I could […]
Read MoreLeave 'em Laughing is a narrative-driven game based around character experiences and telling jokes, that was showcased at the Perth Games Festival [...]
Read MoreStirfire Studios are back, and are here to tell us about their new mobile game/VR experiment, Dead End Alley. See it first at the Perth Games Festival! [...]
Read MoreThe last Friday in September was a big night! Sure, a couple probably tied the knot somewhere, and an amateur astronomer may have discovered a brand new meteor of armageddon proportions. However, it’s safe to […]
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