Recently, I attended “A Lady’s Guide To Kicking Ass” – A talk by Dr. Kate Raynes-Goldie which was organised and hosted by Microsoft [...]

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Destiny Review

Destiny is a fundamentally well-designed game that’s let down by mediocre launch content. We’re still optimistic of it’s potential; even if it’s far from realised. […]

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Gauntlet Preview

Gauntlet represents a lot of "firsts" for me in gaming. It was my first dungeon crawler, the first game that taught me the joys of stealing health and [...]

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Mirror, mirror, on the wall, why are cutscenes so banal? I just can't see why they're great, when all they do is irritate; They appear in every triple [...]

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inFAMOUS First Light Review

InFamous: First Light is a great game, and one that expands the InFamous universe wonderfully. A focus on accuracy in combat and traversal result in a more meticulous, almost puzzle-style game, and stripping it back […]

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Curtin’s Growth Ignition program is an annual five and a half day intensive workshop aimed at providing support and training for innovation development [...]

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It's always great to discover an exciting new game that's being developed locally, but Paradigm isn't just your run-of-the-mill indie title. [...]

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Where “Crown of the Sunken King” was focused on environmental puzzles, “Crown of the Old Iron King” is all about new enemies and challenging [...]

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Hellraid is one of the games that's currently in development at Techland, the creators of Dead Island and Dying Light. What's most exciting though [...]

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Trying to write an article about violent video games that ends up being well received by all is like trying to please a mob of straight edge cultists with [...]

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