• What Makes RTS Games Fun: How to Make Alien Units Look Alien

    Art design is one of the many components of video games that are subconsciously appreciated but rarely expressed and understood. If a game’s art […]

  • Dragon Ball FighterZ Review

    I want to be clear that Dragon Ball FighterZ, at its core, is a great game that does so much right by Dragon Ball. […]

  • Sea of Thieves First Impressions

    Ahoy, me hearties! Ready yer sea legs and leave the landlubbers behind. Gather ye round to listen to a tall tale. A tale about […]

  • Shadow of the Colossus Review

    Shadow of the Colossus is the gold standard of video game remakes for this generation, period. Bluepoint Games deserves all the credit for offering […]

  • The Inpatient Review

    The Inpatient is a slow, unengaging walk through hallways with mechanical characters and irrelevant choices. It’s an incredibly disappointing [...]

  • The What Why & WTF: Rip And Tear, Until The Song Ends

    A friend of mine once remarked, “The reason music is in games is to sync up to the animations.” Simply put, I lost my […]

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Trailers & Previews

Lost Soul Aside Special PSX Demo Trailer

OP of the Lost Soul Aside PSX 2017 special demo. Game under development does not represent final quality. All footages in the video are […]

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Featured, Reviews

Xenoblade Chronicles 2 Review

Xenoblade Chronicles 2 could easily be considered the best available “reason to buy a Switch.” While there are already a lot of great titles […]

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Trailers & Previews

Romancing SaGa 2 Announcement Trailer

Romancing SaGa™ 2 is coming to the PlayStation®4 computer entertainment system, PlayStation®Vita handheld entertainment system, Nintendo Switch™, STEAM®, Xbox One and Windows 10 on […]

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Trailers & Previews

MediEvil Remastered Debut Teaser Trailer

Here’s the teaser trailer for MediEvil, which premiered at PlayStation Experience 2017.    

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Trailers & Previews

Monster Hunter: World Third Fleet Trailer

The fate of the New World is your hands, hunters. Monster Hunter: World comes to PlayStation 4 on January 26, 2018.    

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Featured, Interviews, Perth Games Festival 2017

Collateral Damage Interview with Lead Designer Matthew Sear

If you were one of the many people queuing up at this year’s PGF to try any number of the games on offer, chances […]

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Featured, Interviews, Perth Games Festival 2017

Scaredy Catchers Interview with Developer Richard Gaynor

I’ve been attending PGF for a few years now, and every year it gets better. I’m referring to the quality of its presentation, of […]

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Featured, Interviews, Perth Games Festival 2017

Little Bit Lost Interview with Lead Developer Grae Saunders

There was no shortage of creativity or ambition on display at this year’s PGF, with games of all shapes and sizes taking centre stage […]

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Featured, Interviews, Perth Games Festival 2017

Interview with Banishment Creator Dark Mirror Games

I’ve always had a soft spot for self-contained card games; they’re conducive to a positive social atmosphere and are a great piece to bring […]

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Featured, Interviews, Perth Games Festival 2017

The Adventures of Square Interview with Developer BigBrik Games

Adventures of Square is a granular, blocky, brightly coloured throwback shooter built in the ZDoom engine. In the level I played at PGF, I […]

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