• The Greatest Games in GameCloud’s History

    After six amazing years, the time has finally come to say goodbye. To all of our readers, thank you for everything. It's been one hell of a ride! [...]

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Featured, Reviews

Assassin’s Creed: Unity Review

I love the AC franchise dearly (well, mostly) and found traversing Unity to be easily one of the most enjoyable and beautiful. Unfortunately [...]

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Featured, Reviews

Never Alone (Kisima Ingitchuna) Review

Upper One Games has created a one-of-a-kind storybook experience that gives players an inside look into the lives of the Native Alaskan Iñupiaq people […]

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Featured, Interviews, PAX Aus 2014

PAX Aus 2014 – Industry Spokesman Interview: Ron Curry

During PAXAus earlier this month, Nick and I caught up with Ron Curry – CEO of the Interactive Games and Entertainment Association. Along with […]

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Featured, Reviews

Halo: The Master Chief Collection Review

Without a doubt, The Master Chief Collection is still the most expansive and enjoyable remastered gaming experience I’ve ever come across. [...]

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Featured, Opinion Piece

Mario Kart 8: The DLC We Want – Part 2

We’re considering some of the coolest and most interesting content Nintendo could add to Mario Kart 8. They’ve opened the floodgates [...]

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Featured, Opinion Piece

Mario Kart 8: The DLC We Want – Part 1

The announcement of Mario Kart 8’s first two DLC packs presented a new frontier of opportunities. On top of new and returning Mario Kart […]

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Featured, Interviews, Perth Gaming

Space Strafer – Developer Interview with Alexander Parker

Space Strafer is a fast-paced skill-based asteroid-dodging game with explosions, powerups, upgrades and fireballs of death [...]

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Featured, Reviews

Mario Kart 8 DLC Pack 1 Review

Mario Kart 8 just got even better. Nintendo has delivered some of the most interesting and identifiable Mario Kart tracks to this date [...]

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Featured, Interviews, PAX Aus 2014

PAX Aus 2014: Lost Sea – Developer Interview with Aidan Price

Do you like some swash in your buckle? Like collecting resources and living off the land to survive? How about traversing around an ever […]

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Featured, Interviews, PAX Aus 2014

PAX Aus 2014: Cannibal Fever – Developer Interview with Michael Carroll

RTS, as a genre, isn’t really known for a huge variety of gameplay. Gather resources, construct buildings, train units, overwhelm enemy, insert some level […]

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