• The Greatest Games in GameCloud’s History

    After six amazing years, the time has finally come to say goodbye. To all of our readers, thank you for everything. It's been one hell of a ride! [...]

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Featured, Interviews, PAX Aus 2014

PAX Aus 2014: Dungeon League – Developer Interview with Christopher Yabsley

At PAXAus this year, Nick Ballantyne and I wandered through the Indie area just.. so many times, and in our travels we found this […]

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Featured, Interviews, PAX Aus 2014

PAX Aus 2014: Star Citizen – Developer Interview With Erin Roberts

Star Citizen is a game that has the world watching for many different reasons. For one, it’s the largest crowd-funded project of all time […]

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Featured, Reviews

Civilization: Beyond Earth Review

The biggest fear I had of Beyond Earth is that it would simply be “CIVS IN SPAAAAAAACE.” Civilization II was, I think, my first […]

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Featured, Interviews, PAX Aus 2014

PAX Aus 2014: Evolve – Developer Interview with Jonathan Bloch

I’m so keen for Evolve I could cut diamonds with my teeth. Four players take the role of human hunters defending a colony on […]

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Featured, Interviews, PAX Aus 2014

PAX Aus 2014: Titan Souls – Developer Interview with Andrew Gleeson

Titan Souls was one of my favorite games at PAXAus this year, masking a punishing difficulty curve with deceptively simple gameplay mechanics. [...]

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Featured, Interviews, PAX Aus 2014

PAX Aus 2014: Screen Cheat – Developer Interview with Nicholas McDonnell

Screencheating, what was once a totally reviled no-no for couch multiplayer games has now become the core mechanic for one of the better games […]

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Featured, Interviews, PAX Aus 2014

PAX Aus 2014: BattleCry – Developer Interview with Lucas Davis

Bethesda and BattleCry studios rolled on into PAXAus and surprised everyone with the announcement that BattleCry's beta is exclusive [...]

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Featured, First Impressions, PAX Aus 2014

PAX Aus 2014: Hands-On with World of Warships

I’ll reveal a little secret to you, oh humble reader: I’m a World of Tanks fanatic. I don’t get to play it nearly enough […]

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Featured, Interviews, PAX Aus 2014

PAX Aus 2014: Expand – Developer Interview with Chris Johnson

  Expand was one of those unexpected gems of PAX. I’d never heard of it – let alone seen it – until I saw […]

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Featured, Interviews, PAX Aus 2014

GameCloud’s Indie Friends! – Interview with Lance E McDonald of Man Fight Dragon

There are a number of Perth developers attending PAXAus 2014, including several old friends of GameCloud that we caught up with to talk more […]

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