At PAXAus this year, Nick Ballantyne and I wandered through the Indie area just.. so many times, and in our travels we found this […]
Read More
At PAXAus this year, Nick Ballantyne and I wandered through the Indie area just.. so many times, and in our travels we found this […]
Read More
Star Citizen is a game that has the world watching for many different reasons. For one, it’s the largest crowd-funded project of all time […]
Read More
The biggest fear I had of Beyond Earth is that it would simply be “CIVS IN SPAAAAAAACE.” Civilization II was, I think, my first […]
Read More
I’m so keen for Evolve I could cut diamonds with my teeth. Four players take the role of human hunters defending a colony on […]
Read More
Titan Souls was one of my favorite games at PAXAus this year, masking a punishing difficulty curve with deceptively simple gameplay mechanics. [...]
Read More
Screencheating, what was once a totally reviled no-no for couch multiplayer games has now become the core mechanic for one of the better games […]
Read More
Bethesda and BattleCry studios rolled on into PAXAus and surprised everyone with the announcement that BattleCry's beta is exclusive [...]
Read More
I’ll reveal a little secret to you, oh humble reader: I’m a World of Tanks fanatic. I don’t get to play it nearly enough […]
Read More
Expand was one of those unexpected gems of PAX. I’d never heard of it – let alone seen it – until I saw […]
Read More
There are a number of Perth developers attending PAXAus 2014, including several old friends of GameCloud that we caught up with to talk more […]
Read More