I like to imagine that the devs were giggling away to themselves while making this game, just as I was while playing it. The entire game is tongue-in-cheek and has a refreshingly heavy focus on […]
Read MoreI like to imagine that the devs were giggling away to themselves while making this game, just as I was while playing it. The entire game is tongue-in-cheek and has a refreshingly heavy focus on […]
Read MoreI enjoyed my time with Episode 2: Atlas Mugged, but I'm starting to worry that the hype I want to feel for this game won't be paid off [...]
Read MorePerfect isn’t a word I like to throw around a lot; it’s nigh-impossible to define and is entirely subject to any one person’s opinion of what “perfect” even is. […]
Read MoreIt’s been awhile since I’ve flexed my imagination, but I’m dusting off TDSO to break your collective childhood memories once again, dear readers. Being a child of the 90’s, RPG characters were something of a […]
Read MoreDying Light has a lot of good ideas but doesn’t seem to focus on making any of them properly work. The result is a fun idea that’s annoying to play and, when coupled with the […]
Read MoreUPDATE: Due to confusion about the nature of the article, the title has been updated to reflect that this was a beta version of the game that had been sent to GameCloud for the purposes […]
Read MoreSaints Row: Gat Out Of Hell stumbles its way down the paved path of good intentions, hampered by bugs and awful design choices. […]
Read MoreOh good, it’s this argument again. The OFLC has once again decided that Australian adult ears and eyes are far too sensitive for violence and have refused classification to Hotline Miami 2: Wrong Number. It’s […]
Read MoreIf you want a cheap(ish), short platforming game to kill time, then Captain Toad Treasure Tracker will probably scratch that itch […]
Read MoreI played a lot of fighting games as a kid. I wasn't a huge fan of the genre necessarily, it just worked out that way. [....]
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