I love a good rogue-like; the hack’n’slash style gameplay and the inevitable loot-a-thons that follow just do it for me. It’s really easy to make a boring rogue-like, however, and a cursory glance over Steam […]
Read MoreI love a good rogue-like; the hack’n’slash style gameplay and the inevitable loot-a-thons that follow just do it for me. It’s really easy to make a boring rogue-like, however, and a cursory glance over Steam […]
Read MoreAt the end of the day it’s a Smash Bros. game, which is (almost) impossible to screw up, and it’s an improvement on the 3DS version by an enormous amount.
Read MoreTales From The Borderlands Episode 1: Zer0 Sum has me cautiously optimistic for the rest of the series. Telltale just needs to drop some development baggage first and we’ll be set.
Read MoreThis game perplexes me, it truly does, and I can't even begin to offer an explanation for it's existence. It's definitely not extra value for your money [...]
Read MoreDuring PAXAus earlier this month, Nick and I caught up with Ron Curry – CEO of the Interactive Games and Entertainment Association. Along with Dr Jeffrey Brand, professor of Communication and Media at Bond University, […]
Read MoreDo you like some swash in your buckle? Like collecting resources and living off the land to survive? How about traversing around an ever changing archipelago with a crew of misfits? Or hunting mysterious portals, […]
Read MoreRTS, as a genre, isn’t really known for a huge variety of gameplay. Gather resources, construct buildings, train units, overwhelm enemy, insert some level of tactics depending on the skill level of the developer. This […]
Read MoreAt PAXAus this year, Nick Ballantyne and I wandered through the Indie area just.. so many times, and in our travels we found this gem of a game. It’s a gem which has some sort […]
Read MoreI’m so keen for Evolve I could cut diamonds with my teeth. Four players take the role of human hunters defending a colony on an alien, terraformed planet. A fifth player plays one of a […]
Read MoreTitan Souls was one of my favorite games at PAXAus this year, masking a punishing difficulty curve with deceptively simple gameplay mechanics. [...]
Read More