Screencheating, what was once a totally reviled no-no for couch multiplayer games has now become the core mechanic for one of the better games going at PAXAus this year. Up to 4 players can enter […]
Read MoreScreencheating, what was once a totally reviled no-no for couch multiplayer games has now become the core mechanic for one of the better games going at PAXAus this year. Up to 4 players can enter […]
Read MoreBethesda and BattleCry studios rolled on into PAXAus and surprised everyone with the announcement that BattleCry's beta is exclusive [...]
Read MoreThere are a number of Perth developers attending PAXAus 2014, including several old friends of GameCloud that we caught up with to talk more about the games being showcased this year. On the last day […]
Read MorePatrick Waring and Nick Ballantyne have flown over to Melbourne for the Australian gaming event of the year: PAXAus 2014! There’s a lot of coverage and interviews which will be going up in the days […]
Read MoreThere are a number of Perth developers attending PAX Aus 2014, including several old friends of GameCloud that we caught up with to talk more about the games being showcased this year. Today I hopped […]
Read MorePatrick Waring and Nick Ballantyne have flown over to Melbourne for the Australian gaming event of the year: PAXAus 2014! There’s a lot of coverage and interviews which will be going up in the days […]
Read MoreThere are a number of Perth developers attending PAX Aus 2014, including several old friends of GameCloud that we caught up with to talk more about the games being showcased this year. Last night, I […]
Read MorePatrick Waring and Nick Ballantyne have flown over to Melbourne for the Australian gaming event of the year: PAXAus 2014! There’s a lot of coverage and interviews which will be going up in the days […]
Read MoreIf I had to describe Borderlands: The Pre-Sequel as anything, I’d call it a “pleasant surprise.” I wasn’t expecting another Borderlands game of any kind so soon after 2, let alone one of this size […]
Read MoreThe fights are smoother, faster, and still allow for those epic (sometimes, seemingly impossible) moments that the franchise is known for […]
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