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Patrick Waring and Nick Ballantyne have flown over to Melbourne for the Australian gaming event of the year: PAXAus 2014! There’s a lot of coverage and interviews which will be going up in the days […]
Read MorePatrick Waring and Nick Ballantyne have flown over to Melbourne for the Australian gaming event of the year: PAXAus 2014! There’s a lot of coverage and interviews which will be going up in the days […]
Read MoreThere are a number of Perth developers attending PAX Aus 2014, including several old friends of GameCloud that we caught up with to talk more about the games being showcased this year. Last night, I […]
Read MorePatrick Waring and Nick Ballantyne have flown over to Melbourne for the Australian gaming event of the year: PAXAus 2014! There’s a lot of coverage and interviews which will be going up in the days […]
Read MoreLast week, FTI (The Film and Television Institute of WA, FYI) released the results of their WA games industry scoping survey. Naturally, I wanted to write a piece on it (this one, specifically) because it […]
Read MoreLords of the Fallen is a game that successfully builds upon existing ideas, while still managing to create an identity for itself. There is a lot for Deck13 and CI Games to be proud of […]
Read MoreIt’s not often that licensed games get it right, but when they do, they truly bring the world they represent to life, and in turn inject new life into, and reinvigorate their source material. The […]
Read Moreunset Overdrive is a bright and punchy game that certainly stands in its own league as being inimitable and original. There is so much to enjoy and discover that it’s almost difficult to pick any […]
Read MoreIf I had to describe Borderlands: The Pre-Sequel as anything, I’d call it a “pleasant surprise.” I wasn’t expecting another Borderlands game of any kind so soon after 2, let alone one of this size […]
Read MoreMiddle-earth: Shadow of Mordor offers a recognisable conglomeration of game styles, but is not content to give us a regurgitated experience. [...]
Read MoreThe Evil Within is about exploring the anxiety of disempowerment, and understanding that you need to play it smart if you’re going to survive. What makes it work especially well, however, is a plot device […]
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