Adventures of Square is a granular, blocky, brightly coloured throwback shooter built in the ZDoom engine. In the level I played at PGF, I shot a lot of Circle-people, dodged some projectiles, ate a lot […]

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It didn’t take me long to find Starlost, with its visual spectacle capturing the attention of several transfixed onlookers. It looks like an elaborate twin-stick shooter but (as I quickly found out) doesn’t play like […]

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Puzzle platformers aren’t something we see a lot of nowadays. They’re always few and far in between, but when they do come about, they’re usually quite inventive. That was the vibe I got from Project: […]

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This being my first time at the Perth Games Festival, I didn’t know what to expect aside from an array of student showcases full of potential. While this was the case for most of the […]

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While VR has arguably dropped from the limelight a little in recent months, experimentation and progression of the concept are still very much in full swing. Andy Hawkins, game design TAFE lecturer by day and […]

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The modern platformer is a difficult beast to wrangle one’s head around. We live in a post-Super Meat Boy world where platformers have to be hard as nails to satisfy all those damn speedrunners. On […]

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Despite being such a tight-knit community, there are still plenty of games in Perth that fly under the radar. I – and probably most people attending the event – had never heard of Project Wingman […]

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It’s likely that you’re already aware of a Binary Space game. Released in 2009 and 2010 respectively, their games Zombie Outbreak Simulator and Class 3 Outbreak were both played over a million times each online. […]

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Hark! Do you sense it? That sweet, alluring scent of… Nostalgia? As a ’90s kid, I can actually say that I’m a ’90s kid. And like so many before me, I’m going to make the […]

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I have a real soft spot for Damsel, a game that feels as though it was made specifically to appeal to a fifteen year old version of myself. Platformer and Shoot ’em Up are two […]

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