When The Longest Journey appeared almost a decade ago, I was immediately drawn to it. It had the kind of dark fantasy plot I typically enjoy, a female hero, and it was listed as an […]
Read MoreWhen The Longest Journey appeared almost a decade ago, I was immediately drawn to it. It had the kind of dark fantasy plot I typically enjoy, a female hero, and it was listed as an […]
Read MoreBanjo-Kazooie is a nearly 20-year-old game that is still such a joy to play. Of course, a spiritual successor built by the same key creatives wouldn’t have any trouble being crowdfunded. Yooka-Laylee’s gladdening origins as […]
Read MoreI’ve played many a strange and lurid game before but nothing quite on the level of Torment: Tides of Numenera. It’s a melting pot of science-fiction, fantasy, theist philosophy, RPG player agency, and a dash […]
Read MoreI have been a massive fan of Zachtronics’ games since they released SpaceChem back in 2011. Their unique puzzle games have always been able to suck me into hours upon hours of seemingly endless frustration […]
Read MoreI really wanted to like Aragami. Created by Lince Works with a soundtrack from Two Feathers, Aragami was the game I was most looking forward to from E3 this year. My favourite game ever is […]
Read MoreMy introduction to Deus Ex began with a trailer back in 2010—yeah, you know the one. With its iconic black and gold aesthetic, cyberpunk themes, references to Greek mythology, and one of the most famous […]
Read MoreBeat ‘em ups were once arcade staples (when arcades were the staple) that started to go out of fashion as home consoles became more powerful and the genre itself became stale. When your 20-40 cent […]
Read MoreDisclaimer: The author of this review received a key for the game because he backed the game on Kickstarter when this all began. He spent actual, real currency on this and was part of the […]
Read MoreIt’s a given that strategy games are more complicated than other genres. They’re more demanding on a player to know what’s going on and how to respond, and their unforgiving nature doesn’t help the accessibility. […]
Read MoreOkay, look. We all knew that Total War needed to make a Warhammer game a decade ago. Now that Games Workshop has stopped being complete dicks about their IP (utter, but not complete dicks), the […]
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