When I was a kid, I loved Brian Jacques’ Redwall series – woodland creatures playing out medieval epics with swords and sorcery – and I still have the books to this day. In adult life, […]
Read MoreWhen I was a kid, I loved Brian Jacques’ Redwall series – woodland creatures playing out medieval epics with swords and sorcery – and I still have the books to this day. In adult life, […]
Read MoreDeveloper: Croteam Platform(s): PC, Mac & Linux Release: 23/07/2015 It’s funny to think that The Talos Principle was originally conceived as a new puzzle mechanic for the next Serious Sam game. Although, this isn’t the […]
Read MoreDeveloper: Tomasz Wacławek Platform(s): PC, Mac, Linux Release: 30/06/2015 If you asked what I thought of Ronin a week ago, I’d say that DeNiro’s performance was on point, but the film didn’t have one. Now, […]
Read MoreDeveloper: Team Junkfish Platform(s): PC, MAC & Linux Release: 20/05/2015 I truly believe we see some of the most daring, innovative and downright brilliant ideas in gaming come to life in the domain of indie […]
Read MoreDeveloper: Double Fine Platform(s): Multi-Platform Release: 28/04/2015 Spoiler Warning: This is the conclusion to my review of the first “episode,” which was released in February 2014. If you haven’t finished the game, I don’t recommend […]
Read MoreDeveloper: Obsidian Platform(s): PC, Linux & MAC Release: 26/03/2015 Pillars of Eternity is a title that I have personally been looking forward to since the launch of Kickstarter three years ago. While some minor concern […]
Read MoreQuantum physics is weird. There’s a lot of particles interacting and annihilating with one another because of forces that scientifically make sense, but piecing it all together to fully grasp any of what’s happening can […]
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