• The Greatest Games in GameCloud’s History

    After six amazing years, the time has finally come to say goodbye. To all of our readers, thank you for everything. It's been one hell of a ride! [...]

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Featured, Interviews, Perth Gaming

PGF 2015: Interview with Super Salmon Migration Developer Colton Onderwater

As the founder of a Perth-based media outlet, I personally find it very rewarding when I’m able to contribute and get involved with our […]

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Featured, Perth Gaming, Reports

Perth Games Festival 2015 Report

The Perth scene is one of those hidden industries, quietly making some amazing stuff without much exposure. We have such a wide variety of […]

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Featured, Reviews

Anno 2205 Review

Taking the parts of Anno 2205 that worked well for me, this game could have been a fresh take on the city building genre. […]

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Editors' Choice, Featured

Editors’ Choice: The Best Games of All Time

Claiming that any subjective form of entertainment has a ‘best of all time’ is just asking for a heated debate. If you play games, […]

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Featured, Opinion Piece

Why Minecraft is Cool (Even Though I Hate It)

Recently I came upon a Facebook post by my older brother, concerning his dislike of Minecraft “My son is horrified that I don’t like […]

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Featured, Reviews

Divinity: Original Sin Enhanced Edition Review

For anyone like me who loves dwarfs, orcs and all things swords and sorcery in their games – you won’t be disappointed with what […]

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Featured, Interviews, PAX Aus 2015

PAX Aus 2015: Interview with GX Australia Co-Director Liam Esler

At PAXAus this year, I attended a panel called "Press X To Woo" that dealt with these very issues, and I had a chance to speak with [...]

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Featured, Interviews, PAX Aus 2015, Perth Gaming

PAX Aus 2015: Interview with Skourge Legacy Creator Wade K. Savage

Wade Savage is a WA filmmaker turned game designer as he looks to his upcoming project Skourge Legacy as a new way to tell […]

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Featured, Interviews, PAX Aus 2015

PAX Aus 2015: Interview with Starslinger Kings Developer Adam Carr

Developed by brothers Adam and Matt Carr, Starslinger Kings was a fun but sparse little demo that I played at last year’s PAX Aus. […]

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Featured, Interviews, PAX Aus 2015

PAX Aus 2015: Interview with IGEA CEO Ron Curry

During PAX, Nick and Paddy attended a panel called, “Boss Level: Meet the Brains in Charge of the Aussie Games Industry,” which was all […]

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