
Having played several games from the Tales series over the years, I was excited to play Tales of Berseria, the sixteenth main entry – especially after being disappointed by Tales of Zestiria, which was the […]
Read MoreHaving played several games from the Tales series over the years, I was excited to play Tales of Berseria, the sixteenth main entry – especially after being disappointed by Tales of Zestiria, which was the […]
Read MoreGravity Rush is an endearing, distinct game I mightn’t have ever expected to receive a sequel. The charming characters, deceptively elaborate narrative and unique action of the Vita darling live on in Gravity Rush 2, […]
Read MoreDespite being a fan of the first season of Digimon in my younger days, I have not previously put a decent effort into getting into any of the series’ many games. Last year’s Digimon Story: […]
Read MoreDEXED, like many of its contemporaries, afixes a simple mechanic to motion controls and relies mostly on the pleasure of being within virtual environments. On-rails shooting is inevitably more compelling in VR, but that’s not […]
Read MoreComing up to the series eleventh instalment in the Kingdom Hearts franchise with Kingdom Hearts III, there’s a level of respect that I feel the series is entitled to purely based on its ability to […]
Read MoreThere isn’t much to be said here. Myst is Myst, one of the finest puzzle games to have ever been created, and now you can play it on your Android device. As someone who uses […]
Read MoreWhen Resident Evil 7: Biohazard (RE7) was first announced at E3 2016, a lot of core fans voiced concerns over the game’s bold new direction. The mainline series was already in dire straits after the […]
Read MoreGames are remarkable in that they can make repetition enjoyable. Whether it’s jumping in Mario or running missions in XCOM, games are capable of warping tedious activities into engaging ones. Urban Empire, however, somehow makes […]
Read MoreAmidst the mass of RPG and Puzzle games that I play, I reserve a special place for Rhythm games. Demanding quick finger-work and an innate sense of beat, these games expect much from the player, […]
Read MoreFruit Ninja makes sense in VR. Swinging swords at flurries of fruit was a clever capitalisation on touch control that feels just as conducive to motion. A few years back it would’ve been hard to […]
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