
A couple of days before New Years, GameCloud Editor-in-Chief, Will Kirk and I were discussing the topic of strange games and, of course, Fahrenheit was soon mentioned. Fahrenheit, or Indigo Prophecy as it was known […]
Read MoreA couple of days before New Years, GameCloud Editor-in-Chief, Will Kirk and I were discussing the topic of strange games and, of course, Fahrenheit was soon mentioned. Fahrenheit, or Indigo Prophecy as it was known […]
Read MoreNot every game can be good, some are just outright awful, but I approach even the crappiest of games with the kind of mentality one would have while watching a movie they know is awful. […]
Read MoreWhile there are some who might believe that remasters of recent games on new generation consoles might be overdoing it, there’s no denying that Beyond: Two Souls is a worthy addition to a PlayStation 4 […]
Read MoreStation Stop is on the precipice of being a good (though not great) product but needs to spend some time in the maintenance yard. I think this is another cog to add to the discussion […]
Read MoreParadigm builds on the traditions of early 90s point-n-click adventure games with its own brand of quirky, idiosyncratic humour and [...]
Read MoreIt’s tricky to get kids to take an interest in the ever delightful and ever infuriating world of programming. Unless it’s framed in a particular way, it’s just too difficult to break down code line […]
Read MoreClaiming that any subjective form of entertainment has a ‘best of all time’ is just asking for a heated debate. If you play games, you’re likely going to have an opinion, and we appreciate some […]
Read MoreRecently I came upon a Facebook post by my older brother, concerning his dislike of Minecraft “My son is horrified that I don’t like Minecraft. He says it’s cool cause you can do stuff.. like […]
Read MoreFor anyone like me who loves dwarfs, orcs and all things swords and sorcery in their games – you won’t be disappointed with what Divinity: Original Sin has to offer with this Enhanced Edition.
Read MoreAt PAXAus this year, I attended a panel called "Press X To Woo" that dealt with these very issues, and I had a chance to speak with [...]
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