I like the idea of VR, but there hasn’t been a lot of games using it to convince me of its viability. For one, I wear glasses and largely need them to not only see clearly, but to stop my brain from feeling like it’s […]

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Just like BrambleLash, Blockpocalypse speaks to a certain part of me, a dark part, one that gibbers madly into my ear about how I should forcefully introduce my teammates to something hazardous. I played it at PAX Aus 2015 and was instantly enamored with how […]

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When I was about six or seven, my dad bought me a re-release edition of The Warlock of Firetop Mountain, and that book basically set my life upon an irreversable course. I was hooked on exploring the mountain, fighting through dangers, working out puzzles, ignoring […]

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In case you hadn’t seen the articles from Ellis, Nick and I banging on about it, the indie games at PAX Australia this year were really good. They were so good that I set out to interview a silly number of developers, the first of […]

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Rhythm Paradise Megamix has a great sense of humour, genuinely fun (if difficult) mini-games, excellent music, and great animations. If you’re [...]

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Note from the authors: While they didn’t quite make the list below, we’d like to give a shout out to a few other titles that were no less awesome. Symphony of the Machine, Mallow Drops, Goat Punks, Blockpocalypse, and Rearmed With Wings. It seems that […]

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Another year, another PAX Australia, another gathering of gamers young and old, plain or fancy, coming together to celebrate the shared pastime [...]

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Shadow Warrior 2 Review

Shadow Warrior 2 can be summed up as thus: endless phallic humour, chainsaws, and action that would have made people in 2008 go PHWOAR!” Ignoring all the side quests, you could probably complete the main storyline in less than seven or eight hours, and that’s […]

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I understand that FNAF isn’t everyone’s cup of tea; as a horror game it doesn’t quite reach that level of scariness that some desire, and as a game, in general, it’s far from conventional. It was quite novel when the series first appeared, but the […]

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Despite not having been released yet, I’ve already something of a history with BrambleLash. I’ve run into and spoken with co-creators Liam and Sam at several events, and had a chance to play the game on numerous occasions throughout its development. I’ve a special place […]

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