In RTS Games, there’s going to be a lot of different units. To keep the game compelling, controlling each unit needs to feel unique and nuanced. Designing units around how they feel to the player and ensuring unit variation should be a priority in RTS […]

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On March 17th, 2015 Satoru Iwata (then director and president of Nintendo) and Isao Moriyasu (President and CEO of DeNA) [...]

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As someone who usually plays the role of the optimist, it was my mission last year to pinpoint what I thought were excellent games in a sea of disappointing and passable releases. Don’t get me wrong, 2014 was a very successful launch year in terms […]

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Not every game can be good, some are just outright awful, but I approach even the crappiest of games with the kind of mentality one would have while watching a movie they know is awful. It’s the hope that what you’re watching is so bad […]

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Micro management is more than just maximising the efficiency of your army; it’s about making units feel unique, fun to use and to create exciting interactions between players. There’s nothing satisfying about just attack moving your units, they should be designed in a way that […]

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ATTENTION READER, SPOILERS!: This is part 2 of an ongoing series of articles, click here for the first in the series. I won’t be going out of my way to spoil major plot details, however, due to the nature of these articles, some details are […]

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A couple of days ago, a friend gleefully announced to me that she had purchased an expansion pack for The Sims 3. You must know the Sims, it’s the life simulation game that you rediscover every now and then and proceed to play for three […]

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For a RTS game to maintain an engaging and exciting gameplay, it needs to properly flow. This refers to the gameplay elements and mechanics that incentivise and dictate the interaction between each player. Any RTS game has potential for continuous action, but it won’t be […]

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In the last entry of this series, I ventured half-cocked into the Californian wastes of Fallout 1 and died a bunch in hilarious ways [...]

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Beep beep, get on board! I like to think that I'm a pretty big fan of Fallout, the several thousand hours invested in Fallout 3, and [...]

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