It’s well known that RTS suffer from being less accessible than other genres, but I think the reasoning for why is oversimplified and under-analysed. Most people attribute the accessibility woes of RTS to their steep […]

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2013 was an interesting year for gaming, and looking back it’s easy to see why the industry is in the state it’s in today. AAA titles were being rushed out the door to meet annual […]

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Visual novels are not the irredeemable pit of weeb and anime that many people (i.e., I) think they are. There are plenty of games that poke fun at the [...]

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After finishing Dead Space, I took away two big things. The first being that it’s a flawed experience, despite being a good game, and the second being that if its problems were ironed out, a […]

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Sitting just outside the reach of a Nerf gun is my alpine white Gibson Les Paul Studio guitar. Its edges are darkened by sweat and dead skin seeping into the wood, and the once shiny […]

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Five years ago, I never would’ve touched a horror game. One, because most of what was on the market was trying to copy the success of Outlast, and two, because I was mortified of them. […]

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If you watched E3 this year, there’s a good chance that you saw something that wasn’t real. Y’know, I thought that would be a lot more obvious before I wrote it down, but it’s now […]

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I think it’s fair to say Halo isn’t what it used to be. I remember a time when Halo was a system seller and when it was THE reason to invest in Microsoft’s foray into […]

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My first encounter with Fallout wasn’t with one of its games or a piece of related fiction. It was an online argument (perish the thought) about how a then-newly announced Fallout 3 was ripping off […]

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Superhero games are a fickle thing. We get spoilt one moment with the Arkham series and betrayed the next by lazy movie tie-ins like Green Lantern and Thor: God of Thunder. Spider-Man, in particular, has […]

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