When you think of Call of Duty, you probably think of 14-year-olds abusing each other over Xbox Live. Call of Duty (CoD), as a franchise, has become a bit of a joke, associated with vulgar teenage boys and dudebros, yet it was one of my […]

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Hark! Do you sense it? That sweet, alluring scent of… Nostalgia? As a ’90s kid, I can actually say that I’m a ’90s kid. And like so many before me, I’m going to make the bold statement that things just aren’t as good now as […]

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I have a real soft spot for Damsel, a game that feels as though it was made specifically to appeal to a fifteen year old version of myself. Platformer and Shoot ’em Up are two classic genres, and a mix of both feels like a […]

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Before this interview, I’d seen Aura of Worlds around for quite awhile, and I’ve watched it change a lot in that time. A rogue-lite platformer with an immediately old-school appearance, with some excellent detail below the surface level, it’s a game that tugs on many […]

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Seeing how differently a game plays after a year of development is always fascinating. The controls might be little different, the camera might handle differently, and you can end up playing a very different game. Chroma Shift, however, feels almost exactly the same as it […]

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Elegance and simplicity are two sides of a very heavy coin. It’s difficult to flip the coin the right way up, but when it happens, you end up with the likes of Mighty Games. After the rampant success of Crossy Road, a few of the […]

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I know a few terms in Japanese, but I really don’t. If you add shimasu onto the end of a word, it becomes a verb. This ground-breaking discovery has led me to add shimasu to just about everything I say, appropriate or not. Drive-shimasu, game-shimasu, […]

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Visual novels have never been on my radar as thrilling experiences in gaming. Picking my preferred waifu that may or may not also be my insectoid daughter from transdimensional Russia would be a great time if the game was presented with a bit more flair. […]

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The ‘90s shooter is experiencing a strange rebirth in the indie scene. Games like Strafe and DOOM have been bringing maze-like level design and non-stop action to a modern audience with mixed results. It only seems natural that a game like Amid Evil should pop […]

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Nothing says mysteries and puzzles like an abandoned castle. Just ask Harry Potter; he found enough riddles in the long forgotten catacombs of [...]

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