
As a long time fan of the Final Fantasy series growing up, I never had a chance to play Final Fantasy XII because I didn’t own a PS2. I can still recall when it was […]
Read MoreAs a long time fan of the Final Fantasy series growing up, I never had a chance to play Final Fantasy XII because I didn’t own a PS2. I can still recall when it was […]
Read MoreMany of us are looking to the stars these days. We’ve messed up our planet to the point where a concerning percentage of the scientific community believes it’s irreparable, but other planets still exist out […]
Read MoreI like RPGs, and at this point in my life, I’ve played quite a few. From amazingly epic adventures through time and space to small contained quests for freedom or family, whatever the general idea […]
Read MoreYonder: The Cloud Catcher Chronicles is a whimsical open-world adventure game. It has no combat and no puzzles; instead, progress comes purely from exploration and by finding, trading and crafting items. It was developed by […]
Read MoreI’m torn on Crash Bandicoot. I loved Naughty Dog’s trilogy to pieces as a kid but never found that same joy coming back to them. Their rigid controls and focused levels have left them anchored […]
Read MoreBeans: The Coffee Shop Simulator grabbed my attention when I was mindlessly flicking through Steam’s upcoming games list (AKA the no-frills abyss of shovelware, missed chances, and broken dreams). “Yes,” I said to myself, “A […]
Read MoreAt the beginning of this year, I was invited to get hands-on with a number of upcoming video games at the Bandai Namco office. Get Even was one of those games. It piqued my interest, […]
Read MoreI have a lot of fond memories from my childhood playing Micro Machines on the Sega Mega Drive. It’s a top-down racer with colourful graphics, unique tracks, and fast action that was an absolute blast […]
Read MoreDarkest Dungeon is such an excellent game in so many ways, and I’ve spent a disgusting amount of time with it despite the way it punishes me. Like a battered lover, the only thing keeping […]
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